Earring System
Where to obtain?
Exchange for miracle coin or jewel of bless from Moss.
Drop from bosses, invasion monsters.
How to upgrade?
Via Chaos goblin. First need to create jewel "Three vacancies". Press button "Create Lapidary stone"
For this operation you will need excellent rings and pendants.
You can also drop "Three vacancies" from invasions or Sheeps in Devil Square
When you will have stones, you can upgrade it via "Equipment Reinforce"
If you wanna upgrade till 2nd tier, you will need to buy ancestral item from RUUD shop and make your Rage earring at least +11.
The same process is for 3rd tier, 4th tier and 5th tier earrings.
Note: After +9 level, in case of fail, your items level will drop to the 0.
Rage - 1st grade |
Rage Earring Right: |
Attack speed +7 |
Excellent damage probability +4% |
Critical damage probability +4% |
AG automatic recovery 10 |
Maximum mana +200 |
Rage Earring Left: |
Skill damage +17 |
ATK +20 |
Excellent damage power +35 |
Critical damage power +35 |
Maximum life + 200 |
Bonus: (need to wear both of them) |
Ignore enemy defense +1% |
All stats increase +4 |
Ancestral - 2nd grade |
Ancestral Earring Right: |
Attack speed +7 |
Excellent damage probability +5% |
Critical damage probability +5% |
AG automatic recovery 10 |
Maximum mana + 400 |
Ancestral Earring Left: |
Skill damage +19 |
ATK +75 |
Excellent damage power +65 |
Critical damage power +65 |
Maximum life +400 |
Bonus: (need to wear both of them) |
Ignore enemy defense +2% |
All stats increase +5 |
Honor - 3rd grade |
Honor Earring Right: |
Attack speed +7 |
Excellent damage probability +6% |
Critical damage probability +6% |
AG automatic recovery 10 |
Maximum mana +600 |
Honor Earring Left: |
Skill damage +21 |
ATK +100 |
Excellent damage power +95 |
Critical damage power +95 |
Maximum life +600 |
Bonus: (need to wear both of them) |
Ignore enemy defense +3% |
All stats increase +6 |
Bloody - 4th grade |
Bloody Earring Right: |
Attack speed +7 |
Excellent damage probability +7% |
Critical damage probability +7% |
AG automatic recovery 10 |
Maximum mana +800 |
Bloody Earring Left: |
Skill damage +23 |
ATK +140 |
Excellent damage power +125 |
Critical damage power +125 |
Maximum life +800 |
Bonus: (need to wear both of them) |
Ignore enemy defense +4% |
All stats increase +6 |
Mastery DMG increase +60 |
Daze - 5th grade |
Daze Earring Right: |
Attack speed +7 |
Excellent damage probability +8% |
Critical damage probability +8% |
AG automatic recovery 10 |
Maximum mana +1000 |
Daze Earring Left: |
Skill damage +25 |
ATK +170 |
Excellent damage power +155 |
Critical damage power +155 |
Maximum life +1000 |
Bonus: (need to wear both of them) |
Ignore enemy defense +6% |
All stats increase +9 |
Mastery DMG increase +70 |
Binding - 6th grade |
Unity Earring Right: |
Max Mana: +1000 |
Excellent DMG chance: +9% |
Critical DMG chance: +9% |
AG Auto Recovery: +10% |
Attack Speed: +7 |
Unity Earring Left: |
Max HP: +1000 |
Skill Attack power: +27 |
Mastery Attack/Wizardry: +110 |
Mastery Excellent DMG: +185 |
Mastery Critical DMG: +185 |
Bonus: (need to wear both of them) |
Ignore enemy Defense: +6% |
All stats: +9 |
Mastery DMG: +80 |
Verdant - 7th grade |
Unity Earring Right: |
Max Mana: +1000 |
Excellent DMG chance: +10% |
Critical DMG chance: +10% |
AG Auto Recovery: +10% |
Attack Speed: +7 |
Unity Earring Left: |
Max HP: +1000 |
Skill Attack power: +29 |
Mastery Attack/Wizardry: +127 |
Mastery Excellent DMG: +215 |
Mastery Critical DMG: +215 |
Bonus: (need to wear both of them) |
Ignore enemy Defense: +7% |
All stats: +10 |
Mastery DMG: +90 |
Earring Level Up | ||
Level of Earring | Success Level-up Rate | Vacancies |
1 | 100% | 1 |
2 | 100% | 2 |
3 | 90% | 2 |
4 | 90% | 2 |
5 | 80% | 3 |
6 | 80% | 3 |
7 | 80% | 4 |
8 | 80% | 4 |
9 | 80% | 4 |
10 | 80% | 5 |
11 | 80% | 5 |
12 | 80% | 5 |
13 | 80% | 5 |
14 | 70% | 5 |
15 | 70% | 5 |
Earring Upgrade | ||
Level of Earring | Success Upgrade Rate | Result |
11 | 60% | Next grade |
12 | 70% | Next grade |
13 | 80% | Next grade |
14 | 90% | Next grade |
15 | 100% | Next grade |